Blender 3D Guru

Blender Guru 3D Blog

Blender Text — November 29, 2015

Blender Text

Blender Text

Picture By: Blender 3D Guru

For this I added a text and set the text to “guru”. Then gave the text width and smoothed it, I then duplicated the text twice and sand witched the first text. The outer texts I gave a metal material, for the inner text I gave it a light orange and red colored material. For the background I created a new scene and created a plane. I used the same material as the inner text the only difference was I changed the orange and red just a bit, then rendered it into a png format. Now the squares in the background are created from a plane above the camera. I created a cube and gave it a red glass material. from the planes particle system I set it to create more of the cube. To add the background I went into the render properties\film and checked background transparent. Now I switched over to compositing. It would be much easier to list of the type of nodes I used.

  • Render Layers (1) The scenes picture.
  • Sun Beams (1) This node will add a glow to your picture.
  • Color Balance (1) This node I used to change the color of glow of the sun beams.
  • Alpha Over (2) This node combines two nodes. – Sorry this node is tricky to explain
  • Image (1) Opens a image or video.
  • Scale (1) This node scales images or videos to different lengths and widths.
  • Viewer (1) In compositing it uses a little table and you add nodes and hook them up to each other. The background of this table is simply replaces with your image you have created.


More Blends Coming Soon…

Blender Spaceship — November 28, 2015

Blender Spaceship

Welcome to my blender blog. In my blog I will go over many features of blender and even blends discussing how it was made. If you want to download blender, copy the link –



Picture By: Blender 3D Guru

In this picture I used the blender engine cycles for the materials. To make the spaceship is used a 12 sided cylinder and a cube. I made the stars by creating a new scene, set the engine to blender render; I used a UV Sphere and gave it a halo material. Then added a stucci  texture then applied  it a displacement modifier. To add in the background picture and start scene I switched to the compositing tab. I checked the use nodes and backdrop setting and to add the glare to the spaceship, I used the sun beams and changed the direction of it. For the other scene I added a mix and changed the mix tab to add. I then copied the render layers node at hooked it up with the add node. For the background I just simple put a image and alpha over node, to make this work I went to the render properties  and checked transparent background in the film section. I you have any questions please comment down below.

I got the background image from this website:×1080/





Lessons of the Heart

Blender 3D Guru

Blender Guru 3D Blog